If Consoles Become PCs What Do We Lose
Consoles are meant to be simple, so why does the future keep trying to turn them into PCs? We’re back with a proper catch-up on what we’ve been playing and what the latest gaming news says about where everything is headed. From the comfort of replaying Kingdom Hearts to the joy of having games fit around real life, we talk about why convenience is not a gimmick, it’s the whole point.
We start with handheld habits and “sofa gaming”, including Ste's renewed love for PlayStation Portal Remote Play after updates and a smoother experience at home. Then we get honest about modern comfort loops: Fortnite dailies, battle pass FOMO, Reload chaos and the way collaborations can pull you back in. With the new season arriving, we break down the rivals theme, confirmed Looney Tunes characters, the end of surfing, and the big talking point that will annoy a lot of players: reduced V-Bucks rewards.
From there, we move into sequels and surprises. High On Life 2 delivers laughs and weirdness, but not every new mechanic lands. Planet of Lana 2 looks beautiful and feels smart, yet it can also make you want to uninstall when you overthink a puzzle for an hour. We finish by zooming out to the industry: PS6 and Xbox Project Helix rumours, the tension between console identity and PC flexibility, a stacked Game Pass drop list including Resident Evil 7, and a UK lawsuit that could reshape how people think about PlayStation Store digital game pricing.
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